Yes: The parts are polygons and meshes, and they can rotate, scale ... but the base-fractal is more difficult to move, I think (thinking about animation) ...
well ... I didn't keep the parameters, only the buffers... I'll answer to Aexion howto ....
But you need the donated version 1.3, 'cause I made "Insignia" with one special mesh, that I converted at MeshLab, for importing it to .stl file for Incendia. The undonated version has not meshes... and I renderized my fractal with 2x AA enabled ... which undonated Incendia hasn't...
Thanks for the comment
what is the limitation resolution on the nondonated version of Incendia?
But you need the donated version 1.3, 'cause I made "Insignia" with one special mesh, that I converted at MeshLab, for importing it to .stl file for Incendia. The undonated version has not meshes... and I renderized my fractal with 2x AA enabled ... which undonated Incendia hasn't...